ABOUT

Hi! My name is Adi.

I am a Sound Designer with a focus on video game audio. I was raised in Netherlands but my family is originally from Israel. I am passionate about all aspects of sound design, and am always searching to learn new techniques and concepts. I also enjoy the technical implementation of audio and developing dynamic systems that create immersive and interactive experiences within the realm of video games. In the past few years, I received a BSc in Music Technology (2018) and an MSc in Post-production with Sound Design (2020), both from the University of York. Alongside my studies, I was elected as treasurer of the Audio Engineering Society student section. I am currently a Junior Sound Designer at Cloud Imperium Games, working on Star Citizen and Squadron 42. In my free time I work on projects such as Global Conflagration, Beyond Skyrim, as well as recording sound libraries.

When I'm not sound designing I enjoy hiking, kickboxing, cooking and playing the drums, bass and guitar.

Games I am looking forward to:

- Kerbal Space Program 2

- Resident Evil Village

- Horizon Forbidden West

- Halo Infinite

- Death Trash

- GRAVEN

- Senua's Saga: Hellblade 2

- Diablo 4

- Hollow Knight: SilkSong

- Eldest Souls

- Scorn

Some games I am currently enjoying:


- Resident Evil 7

- Horizon Zero Dawn

- Half Life: Alyx

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