Hi! My name is Adi.

I am a Sound Designer with a focus on video game audio. I was raised in Netherlands but my family is originally from Israel. I am passionate about all aspects of sound design, and am always searching to learn new techniques and concepts. I also enjoy the technical implementation of audio for video games, where I can develop dynamic systems that create immersive and interactive experiences. Over the past few years, I have received a BSc in Music Technology (2018) and an MSc in Post-production with Sound Design (2020), both from the University of York. Alongside my studies, I was elected as treasurer of the Audio Engineering Society student section. In my free time I enjoy making music, recording sound libaries and working on projects such as Global Conflagration, Mythopia and Beyond Skyrim.

I am currently a Sound Designer at Cloud Imperium Games, working on Star Citizen and Squadron 42.


Games I am looking forward to

Kerbal Space Program 2
Horizon Forbidden West
God of War: Ragnarok
Senua's Saga: Hellblade 2
Diablo 4
Hollow Knight: SilkSong
Elder Scrolls VI
Atomic Heart
S.T.A.L.K.E.R. 2


Favourite Sounding Games (atm)

Little Nightmares 2
God of War (2018)
The Witcher 3: Wild Hunt
Alien: Isolation
Ghost of Tsushima
Hunt: Showdown
Hell Let Loose


Some games I am currently enjoying

God of War (2018)
Half Life: Alyx
Back 4 Blood
House of Ashes
Little Nightmares 2
The Signal State