ABOUT

Hi! My name is Adi.

I am a Sound Designer with a focus on video game audio. I was raised in Netherlands but my family is originally from Israel. I am passionate about all aspects of sound design, and am always searching to learn new techniques and concepts. I also enjoy the technical implementation of audio and developing dynamic systems that create immersive and interactive experiences within the realm of video games. Over the past few years, I have received a BSc in Music Technology (2018) and an MSc in Post-production with Sound Design (2020), both from the University of York. Alongside my studies, I was elected as treasurer of the Audio Engineering Society student section. In my free time I enjoy making music and recording sound libaries, as well as working on projects such as Global Conflagration, Mythopia and Beyond Skyrim.

I am currently a Junior Sound Designer at Cloud Imperium Games, working on Star Citizen and Squadron 42.

Hobbies: Hiking, kickboxing, bouldering, cooking and playing the drums, bass and guitar.

 

Games I am looking forward to:

- Kerbal Space Program 2
- Horizon Forbidden West
- Halo Infinite
- Death Trash
- Senua's Saga: Hellblade 2
- Diablo 4
- Hollow Knight: SilkSong
- Eldest Souls
- Scorn

Some games I am currently enjoying:

- Little Nightmares 2
- Horizon Zero Dawn
- Half Life: Alyx
- Elder Scrolls Online

- The Witcher 3: Wild Hunt