ABOUT
Hi! My name is Adi.
I am a Sound Designer with a focus on video game audio. I was raised in Netherlands but my family is originally from Israel. I am passionate about all aspects of sound design, and am always searching to learn new techniques and concepts. I also enjoy the technical implementation of audio and developing dynamic systems that create immersive and interactive experiences within the realm of video games. In the past few years, I received a BSc in Music Technology (2018) and an MSc in Post-production with Sound Design (2020), both from the University of York. Alongside my studies, I was elected as treasurer of the Audio Engineering Society student section. I am currently a Junior Sound Designer at Cloud Imperium Games, working on Star Citizen and Squadron 42. In my free time I work on projects such as Global Conflagration, Beyond Skyrim, as well as recording sound libraries.
When I'm not sound designing I enjoy hiking, kickboxing, cooking and playing the drums, bass and guitar.
Games I am looking forward to:
- Kerbal Space Program 2
- Resident Evil Village
- Horizon Forbidden West
- Halo Infinite
- Death Trash
- GRAVEN
- Senua's Saga: Hellblade 2
- Diablo 4
- Hollow Knight: SilkSong
- Eldest Souls
- Scorn
Some games I am currently enjoying:
- Resident Evil 7
- Horizon Zero Dawn
- Half Life: Alyx