top of page
Abstract Galaxy_edited_edited.jpg

GAME AUDIO REEL

Adi Keltsh - Game Audio Demo Reel
Abstract Galaxy

ABOUT

ADI KELTSH

Game Audio Sound Designer

Welcome, and thank you for visiting my website.
 

I’m a sound designer from the Netherlands, specializing in audio for video games. In 2015 I relocated to the UK to further my education and pursue a career in the game industry.
 

My passion lies in all facets of sound design, both creative and technical. I'm constantly exploring new concepts and techniques, with the goal of crafting immersive, meaningful experiences through sound and sonic storytelling.
 

Over the years, I’ve had the privilege of working on a range of AAA and AA projects with studios such as Remedy Entertainment, Arrival GC, Cloud Imperium Games, Jumpship, and Sumo Digital. I’ve recently returned to the Netherlands, where I now work as a freelance sound designer. More details coming soon!


- CV and additional portfolio material available upon request -
 

Screenshot_20250430-083111_edited_edited.jpg
1703940667741.jpg
Arrival_Wordmark_GameCreative_secondary_white.avif
64e47fd75e25ca8fa7527223_Sharing_pic_191
JUMPSHIP_logo_RED_exported.png
SUMODIGI_LOGO_RG 300px.png
Cloud_Imperium_Games_logo.svg.png
Home: Welcome
Abstract Galaxy_edited_edited.jpg
WORK

Below you will find the released projects I have worked on. More to come soon!

Abstract Galaxy

SKILLS

Sound Design

- Sound Design and Editing

- Cinematic Sound Design

- Field Recording

- Ambisonics and Binaural Audio

- Mixing and Mastering

Digital Audio Workstations

- Reaper

- Pro Tools
- Bitwig

- Ableton

- Native and Third Party Plugins

Middleware

- Wwise

- FMOD Studio

Programming

- C#

- Python
- Unreal Blueprints

- MAX/MSP

- Puredata

Game Editors

- Unreal Engine

- Unity

- Several Proprietary Editors

Source Control

- Perforce

- Git

Abstract Galaxy
Abstract Surface

Thanks for submitting!

©2026 by Adi Keltsh

bottom of page